-- card: 22504 from stack: in.0-2 -- bmap block id: 23017 -- flags: 0000 -- background id: 18737 -- name: CardLayers ----- HyperTalk script ----- -- This handler stores the name of the last card. on goBack go cd "Cards" of stack "Intro to HyperCard 2.0" end goBack -- part 1 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=213 top=209 right=252 bottom=263 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ----- HyperTalk script ----- on mouseUp set cursor to none visual dissolve slow go cd "cardLayers.2" wait 20 lock screen show cd fld "textFld" unlock screen with dissolve wait 120 lock screen hide cd fld "textFld" unlock screen with dissolve push card go stack "•HC 2.0-Anim4" doAnimate pop card wait 20 visual dissolve slow go cd "cardLayers" end mouseUp -- part contents for background part 1 ----- text ----- A card has what is called a “card layer” and a “background layer.” The background is like a template: it can be shared by any number of cards, and whatever you put on the background layer of a card will appear on all the card layers that are constructed over that background.